Pull Plays
This folder holds our pre-set plays run off the pull — pre-defined sequences for the first 2–4 throws of an offensive possession. Pull plays exist because the moment after the pull is the most predictable shape of the game: the offence has time to set, the defence has not yet matched up downfield, and a planned sequence will reliably produce a power position within the first three throws.
Pull plays are not a different play style — they are our play style given a head start. The same reads, the same cuts, the same flow — just with a known opening sequence.
Notes in This Section
| File | Description | Type |
|---|---|---|
| Pull Plays Index | Index of pre-set offensive plays run from the brick mark or first catch off the pull. | folder-index |
This folder is being populated. Expect pre-set sequences for the first three throws off the pull, organised by which formation we open from.
How to Use
A pull play tells the team what the first 2–3 throws are. After that, we are back inside our normal system — read the picture, run the Give-and-Go, use the power position. The play ends when the script ends; the offence continues from there.
A pull play should be called before the receive, communicated quickly, and run at full pace. A half-committed pull play is worse than no pull play at all — see Backing Your Decisions.