Overview

Thrower Lead – Leading Pass is an isolated 2v2 drill focused on one specific skill: the thrower's ability to put the disc into space, and the receiver's ability to read the throw and run onto it.

The setup is deliberately simple — two offensive players, two defensive marks, a small lane. All the complexity of the game is stripped away so both players can develop the feel for this connection. The thrower must read which side of the receiver's defender is available and commit to it. The receiver must read the throw early and attack the space, not wait for the disc to arrive.

This is one of the fundamental exchanges in our offence — the leading pass that attacks the Power Position Channel is only possible if the thrower and receiver have this connection dialled in.


Aims


Targeted Core Skills

  • Leading pass accuracy — throwing ahead of the receiver, not to them
  • Reading the defender's position to choose a side
  • Receiver attacking the disc in motion rather than stopping to wait
  • Thrower committing quickly — connecting to the 2 Second Window

Setup

  • 4 players: 2 offensive (thrower + receiver), 2 defensive (mark on the thrower, mark on the receiver)
  • The two defenders position themselves between the two offensive players, slightly in the central lane
  • Thrower and receiver are set approximately 10–12m apart, with the defenders in the space between them
  • The thrower's mark applies a passive-to-active force
  • One disc, starting with the thrower Pasted image 20260320150657.png(Diagram: thrower left, receiver right, both with a defender between them. Two throw options shown — around the top of the receiver's defender into space above, or around the bottom into space below.)

Execution

  1. Thrower starts with the disc. Their mark applies a force — open side is determined by the force direction.
  2. The thrower reads which side of the receiver's defender is open, based on how the defender is positioned.
  3. The thrower delivers a leading pass into the open space — throwing to where the receiver needs to go, not where they are standing.
  4. The receiver reads the throw as it leaves the thrower's hand, commits to a direction, and runs onto the disc in stride.
  5. The receiver catches moving away from the defender, ideally into the Power Position Channel.

Rotation: After each rep, the receiver becomes the new thrower, the thrower joins the back of a queue (if running with 4+), and the defenders rotate out for the next pair. Each player should have reps in both the thrower and receiver role.


Emphasis / Coaching Focus


Common Mistakes


Developments

Development 1 – Defender Goes Active on the Receiver

Objective: Force the receiver to be sharper in their read and more decisive in their movement.

  • The receiver's defender is now allowed to move and contest the catch
  • The throw must still be into space, but the receiver must beat their defender to it
  • The thrower reads the defender's initial positioning to decide which side to attack

Coaching Emphasis:

  • The throw should still be a leading pass — throwing into a contested catch is not the goal
  • The receiver wins by reading early and committing fully before the defender can react

Development 2 – Continuation Pass

Objective: Extend the drill to include what happens after the catch — connecting to Power Position Channel play.

  • After the receiver catches the leading pass in motion, they immediately look upfield for a continuation throw
  • A third offensive player (or the original thrower who has cleared) is available as a continuation target
  • The focus is on the receiver playing the disc quickly while still in motion
  • The continuation can either be a deep shot or to a cut to the side, depending on timing.

Pasted image 20260320151506.png

Coaching Emphasis:

  • The value of the leading pass is the momentum it creates — the receiver should be thinking about where the next throw goes before they even catch it
  • Connect to Move The Disc - Quick Ref: the disc should never stop being alive

Development 3 Specified Force

Objective: Add pressure to the throw

  • Before each rep, the defenders picks a force to apply.
  • The thrower can either throw into space on the open side or break the mark. Pasted image 20260320151041.png

Progressions / Regressions

Regression:

  • Remove the marks entirely — run as a pure leading pass drill with no defenders so players can find the timing without pressure
  • Shorten the distance between the two players to reduce throw difficulty

Progression:

  • Add a second receiver and let the thrower choose which one to throw to — trains reading multiple options simultaneously
  • Move to a half-field context with the full defensive structure in place, using this as the final connection in a longer passing sequence

Coaching Notes